Children are natural peacemakers. Peacemaking can be taught. We can help.
Do you know a young person (age 8-22) who is using compassion, courage, and collaboration to lead change in their school or community? Nominate them today for the Peace First Prize!
Check out IF... - an engaging adventure game designed to build and nurture a child's emotional intelligence. This iPad game uses an epic narrative and fun, interactive gameplay to teach Social Emotional Learning skills like empathy and perseverance.
Ready to roll up your sleeves? Use our Peacemaker Project Phase Guide to help your students design powerful service learning projects that will create lasting, positive change.
Peace First sees young people as active peacemakers. We see students as problem-solvers rather than problems—as capable of taking active and positive leadership in their schools and communities. We also believe that peacemaking can be taught.
What is Peacemaking? Peacemaking is the creative process of engaging with others to make positive and lasting change. Peacemaking requires courage, compassion and collaborative change to create justice where it didn’t exist before.
Welcome to the Digital Activity Center! We created this online tool to give you the resources you will need to support the development of the core peacemaking skills— communication, conflict resolution, cooperation, empathy and civic engagement— in young people in a variety of settings.
Peace First Prize
Peace First is excited to announce the 10 winners of the inaugural Peace First Prize!
These young people (ages 8-22) have confronted injustice, crossed lines of difference, and had the courage and compassion necessary to create lasting change.
To read more about these incredible young peacemakers, click here.
Video Guide: Babatunde
Peace First Prize winner Babatunde created a program that builds understanding and respect between young people and police.
Welcome to the Digital Activity Center, where you will find a full curriculum for pre-kindergarten through middle school, over 100 theme-based activities and cooperative games, as well as toolkits, tipsheets, and other resources to support your work with young people in and out of the classroom